![]() Tray icon now allows you to control AO without the app being frontmost. The post you replied to I wrote in December of 2005. Whats new in Audio Overload 2.0: DSF support. I do need an Atari XL/XE SAP and Atari ST YM or SNDH player though.Īs of the past year+ I just use audacious as well (with uade too of course!) So forget about loading it once and rendering it to something more portable like Ogg.įor now I'm sticking to either Audacious, or my custom script that launches uade123, timidity, adplay, play, or sidplay2 as needed. So I couldn't even listen to music while going through my long list of folders. * No sound when any window other than the main window is open. * No way to save or load playlists, so any time you want to listen to music. * You can only add one song to the playlist at once (more if they're in an archive, in which case they all seem to take the name of the archive) * It forgot the directory I opened my music in every time, so I had to navigate through a rather long list of folders MANY times I agree, it's nice- the formats it supports are nice. A GSF file is a copy of the games sound engine and sound data, so it isnt. I must say it works well though, I'm able to listen to Seiken Densetsu III spcs on my ubuntu 64 box at last. Audio Overload glitches like crazy specially with Megadrive files + hasnt. ![]() * SCI - PC-compatibles, various Sierra gamesĪnyway, I couldn't seem to find the source anywhere. * S3M - PC-compatibles with a GUS or SoundBlaster * ROL - PC-compatibles, AdLib Visual Composer * IMF - PC-compatibles, various Apogee games The current release of Audio Overload supports music in the following file formats:
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